It is well suited towards mitigating the effects of AoE attacks and abilities. The characters affected are practically impossible to kill, unless one of them receives damage from several opponents in a single turn. This is one of the best support abilities in the game. The exact amount depends on the level of the character that casts the spell. The ability allows one to create a small protective barrier inside which all allies will have increased immunity to all elements and will recover points of physical and magic armour each turn. One of the unique starting abilities that is only available for the character created by the player. It is best to use the ability in truly disastrous situations - in most cases it is better to use other abilities in order to survive. The problem, however, is that the character will continue to receive damage from status effects (like burning) and his abilities will not renew. ![]() ![]() Feigning death during a fight allows a character to take the enemy's attention away from himself, meaning the foes will focus on the other characters. ![]() The number of restored points depends on the level of the character.ġ action point / 0 memory slots / 1 Source PointĪ very interesting, but highly situational ability. Restores X points of physical and magic armour every turn for 5 turns. Cooldowns of all abilities will be paused, and each action taken by the character will break the effect.Ĭreates a protective barrier that regenerates lost physical and magic armour points every turn, and also increases resistance to all elements. It allows you to deceive enemies, making them think that the character was killed.
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